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Ubisoft studio developing 10 games faces major layoffs

Key Takeaways

  • Ubisoft’s layoffs at Red Storm follow a phase of managing multiple projects, including canceled titles like Splinter Cell VR.
  • The restructuring resulted in about 105 job cuts, with remaining staff shifted to support roles rather than new game development.
  • Ubisoft aims to consolidate teams and focus on fewer core projects to improve efficiency, reflecting industry-wide trends in the gaming sector.
  • Rising development costs and financial pressures drive many studios, including Red Storm, to reassess their project scales and priorities.

Ubisoft’s layoffs at Red Storm come after a period where the studio was juggling multiple projects at once. At one point, the team was reportedly involved in up to 10 different games, ranging from smaller initiatives to larger productions.

Red Storm Entertainment is best known for its work on Tom Clancy titles like Rainbow Six and Ghost Recon. Over the years, though, its role gradually shifted—from leading its own projects to supporting other teams within Ubisoft’s broader development network.


Projects Before Ubisoft Studio Layoffs Red Storm

Before the layoffs, Red Storm had been contributing to a variety of projects, including virtual reality experiences and live-service games. Some of these efforts didn’t move forward.

Notably, projects like Splinter Cell VR and The Division Heartland were canceled. These cancellations reduced the studio’s active workload, even though it had previously been spread across multiple developments.

At its peak, the studio was involved in as many as 10 different projects across Ubisoft’s portfolio.


Restructuring Behind Ubisoft Studio Layoffs Red Storm

The restructuring led to around 105 job cuts. Ubisoft also confirmed that Red Storm would no longer work on developing new games.

The remaining team members have been reassigned to support roles. Their work now focuses on areas like internal tools, IT systems, and the Snowdrop engine used across Ubisoft projects.

This move is part of a larger company-wide strategy. Ubisoft is consolidating its teams and narrowing its focus to a smaller number of core projects to improve efficiency.


Impact of Ubisoft Studio Layoffs Red Storm on Industry

These layoffs reflect a broader trend across the gaming industry. Many companies are scaling back the number of active projects and putting more resources into major franchises.

Rising development costs, project delays, and financial pressures are driving these changes. Similar restructuring efforts have been seen at other studios as well.

Red Storm will continue to operate, but no longer as a primary game developer. Instead, it will focus on supporting Ubisoft’s internal development efforts.

Overall, the situation highlights how studios are adapting to shifting priorities and tighter budgets in today’s gaming landscape.

Source: https://gamerant.com/ubisoft-studio-working-on-10-games-before-layoffs/

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